Development of a Web-Based E-Module with Kahoot Quiz for Physics Learning in Senior High Schools (SMA/MA)

Fera Annisa, Nisa Qadri Izzati, Zahriah Zahriah

Abstract


The limited availability of physics teaching materials in schools leads to a lack of engaging learning resources, making the learning process less effective, with some students struggling to stay focused during lessons. As a solution, the researcher developed a Web Quiz Kahoot-based e-module, specifically on the topic of work and energy. This study aims to develop, evaluate the feasibility, and assess the practicality of the Web Quiz Kahoot-based e-module in physics learning. The type of research conducted was Research and Development, utilizing instruments such as validation sheets by subject matter experts, media experts, and practicality questionnaires for students. The development of the e-module employed the ADDIE model (analysis, design, development, implementation, and evaluation). The validation results from material experts indicate a feasibility level of 86.5%, categorized as highly feasible, while validation from media experts obtained a percentage of 97.8%, also categorized as highly feasible. Overall, the average feasibility score reached 93.75%, categorized as highly feasible. The practicality questionnaire results from students showed a percentage of 87%, categorized as highly practical. Based on these findings, it can be concluded that the Web Quiz Kahoot-based e-module is highly feasible and practical for use. This research showed that the Web Quiz Kahoot-based e-module could be used flexibly in both online and face-to-face learning. Teachers could easily access and adapt the material, while students could use it anytime as a self-learning resource.


Keywords


Design, E-Module, Kahoot Web Quiz, Learning, Physics

Full Text:

PDF

References


Admadja, I. P., & Marpanaji, E. (2016) Pengembangan multimedia pembelajaran praktik individu instrumen pokok dasar siswa SMK di bidang keahlian karawitan. Jurnal Pendidikan Vokasi, 6(2), 173-183.

Arikunto, S. (2002) Prosedur Penelitian, Jakarta: Rineka Cipta.

Cecep, K., Bambang. (2013) Media Pembelajaran Manual dan Digital. Bogor: Penerbit Ghalia Indonesia, h. 69.

Fitriadi. (2019) Pengembangan Instrumen Penilaian Model Pembelajaran Kooperatif Tipe Team Games Tournament Berbasis Webquiz Kahoot Untuk Meningkatkan Motivasi Belajar Dan Penguasaan Materi Peserta Didik SMA, Skripi Yogyakarta: UIY.

Hurriyyah, D., Yasa, A. D., & Ain, N. 2023 December. Pengembangan E-Modul CTL Berbasis Kahoot Materi Hemat Energi dan Energi Alternatif di SD Untuk Menumbuhkan Berfikir Kritis. In Prosiding Seminar Nasional PGSD UNIKAMA (Vol. 7, No. 1, pp. 268-279).

Jh, T. S. (2018) Pengembangan e-modul berbasis web untuk meningkatkan pencapaian kompetensi pengetahuan fisika pada materi listrik statis dan dinamis SMA. WaPFi (Wahana Pendidikan Fisika), 3(2), 51-61

Salti, O. I., Lolowang, J., Musa, A. 2023. Rempengan. Belajar Fisika Berbasis Online Pada Materi Gerak Lurus Dengan Menggunakan Aplikasi KAHOOT.Jurnal Pendidikan Fisika.Vol.4. No.1. Hal: 81.

Sukroyanti. 2013. Pengaruh Penggunaan Pocket Book Siswa Dengan Teknik Evaluasi Media Puzzle Ceria Terhadap Sikap Ilmiah Siswa, Jurnal Ilmiah Pendidikan Fisika “Lensa” Vol. 4 No.2. Mataram: IKIP.

Taufiq. 2018. Pengembangan E-Modul Berbasis Web Untuk Meningkatkan Pencapaian Kompetensi Pengetahuan Fisika Pada Materi Listrik Statis dan Dinamis SMA, Jurnal Wahana Pendidikan Fisika, Vol.3 No.2.




DOI: https://doi.org/10.24815/jacps.v14i1.44310

Article Metrics

Abstract view : 0 times
PDF - 0 times

Refbacks

  • There are currently no refbacks.


NDEXED AND HARVESTED BY

    

 

This work is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).

©2020 | J. Aceh Phys. Soc. | Banda Aceh, Indonesia | www.jurnal.unsyiah.ac.id/JAcPS | E-ISSN 2355-8229