Teaching Indonesian Speaking Skills with A Gamification Approach

Yunarni Siregar, Ifan Iskandar, Ratna Dewanti

Abstract


Speaking skills are essential language skills to master in the digital era. Indonesian teachers are therefore challenged to develop approaches and materials according to the development of students in this era. Gamification is an approach that Indonesian language teachers can develop to be more effective and make students involved in learning. This study intends to further explore gamification's effectiveness in learning speaking skills. The research is a quasi-experimental study involving 34 students of class XI IPS MAN 4 Jakarta in one learning session. All students were involved in total sampling and received treatment as a whole without a control group. The data were observed using a questionnaire according to the curriculum target and analyzed by frequency distribution. The results showed that gamification improved students' abilities, learning motivation, and engagement. The implication is that the gamification designed in this study can be further developed in accordance with the study's limitations. The game can also be developed digitally.


Keywords


gamification, speaking skill, Indonesian language, digital era

Full Text:

PDF

References


Asriandhini, B., Nur, M., Nugraha, P., & Kristika, A. (2020). Pelatihan dasar public speaking untuk mengembangkan keterampilan penyampaian informasi dan kepercayan diri bagi siswa tunarungu. Jurnal Loyalitas Sosial, 2(2), 71–84.

Backlund, P., & Hendrix, M. (2013). Educational games-are they worth the effort? A literature survey of the effectiveness of serious games. 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES).

Baharman, B., Sastromiharjo, A., Damaianti, V. S., & Mulyati, Y. (2021). Integrasi pendekatan heutagogi dalam keterampilan berbicara: Suatu rancangan desain model. Riksa Bahasa XV, 95–102.

http://proceedings.upi.edu/index.php/riksabahasa

Bam, S. A., Setiawan, B., & Saddhono, K. (2018). Penggunaan bahasa indonesia pada diskusi siswa SMA negeri 4 Surakarta: Kajian dengan prinsip kerja sama grice dan relevansinya sebagai bahan ajar keterampilan berbicara. BASASTRA, 6(1), 281-301.

Brown, H. D. (2001). Principles of language learning and teaching (Fifth Edition). Pearson Education, Inc All.

Burlian, T. D., Sharmila, P., Alavesa, P., & Arhippainen, L. (2019). Revitalizing Viena Karelian dialect and culture with gamification. Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, 277–288.

Burns, A. (2019). Concepts for teaching speaking in the english language classroom. LEARN Journal, 12(1), 1–11.

Bygate, M. (1998). Theoretical perspectives on speaking. Annual Review of Applied Linguistics, 18, 20–42.

Cornbleet, S., & Carter, R. (2001). The Language of speech and writing. Routledge.

Goh, C. C. M., & Burns, A. (2012). Teaching speaking: A holistic approach. Cambridge University Press.

Gouda, H. (2021). Futuristic approach for the sustainable evolution of higher education following the covid-19 pandemic. IOSR Journal of Research & Method in Education, 11(1), 23–29.

https://doi.org/10.9790/7388-1101052329

Gultom, H. E. P. (2021). Era Industri 4.0 Kemampuan Bicara di Depan Publik Jadi Hal Penting. https://www.tribunnews.com/pendidikan/2021/03/23/era-industri-40- kemampuan-bicara-di-depan-publik-jadi-hal-penting

Harmer, J. (2007). The practice of English language teaching. Person Longmann.

Hartatik, S. F., Pusparini, I., & Rahmah, T. H. (2021). Tantangan Pembelajaran Public Speaking di Era Digital. Prosiding Seminar Nasional Sastra, Lingua, Dan Pembelajarannya (Salinga), 1(1) 161-165.

Hernández-Prados, Á., Belmonte, L., & Manzanares-Ruiz, J. C. (2021). How to run your own online business : A gamification experience in ESL. Education Sciences, 11(11), 697-711

Hs, W. (2008). Mendesain bahan ajar Bahasa Indonesia untuk tujuan akademis. Lingua Cultura, 2(1), 37-45.

Kayi, H. (2006). Teaching speaking : Activities to promote speaking in a second language. TESL Journal, 12(1), 1–6.

Leong, L., & Ahmadi, S. M. (2017). An analysis of factors influencing learners’ English speaking skill. International Journal of Research in English Education, 2(1), 34–41.

Luoma, S. (2004). Assessing Speaking. Cambridge University Press.

Maloney, S. (2019). Gamification in English language teaching : more than child ’ s play. English for Asia. https://hongkongtesol.com/blog/gamification-english-language- teaching-more-childs-play

Mandaria, R. N. (2020). Student needs for developing e-book for teaching speaking skills for young learners. Proceedings of 4th INACELT, 1(1), 21–22.

Masuram, J., & Sripada, P. N. (2020). Developing speaking skills through task-based materials. Procedia Computer Science, 172, 60–65.

Osipov, I. V, Nikulchev, E., Volinsky, A. A., & Prasikova, A. Y. (2015). Study of gamification effectiveness in online e- Learning systems. International Journal of Advanced Computer Science and Applications, 6(2), 71–77.

Prambadi, G. A. (2021). Pentingnya Kemampuan Public Speaking di Era Modern. https://www.republika.co.id/berita/qqeci7456/pentingnya-kemampuan-public-speaking-di-era-modern

Rahmani, E. F. (2020). The benefits of gamification in the English learning context. Indonesian Journal of English Education, 7(1), 32–47.

Reitz, L., Sohny, A., & Lochmann, G. (2016). VR-based gamification of communication training and oral examination in a second language. International Journal of Game-Based Learning, 6(2), 2–5.

Sanjaya, M. D., & Inawati, I. (2019). keterampilan berbicara. Jurnal Bindo Sastra, 3(2), 104–118.

Segura Alonso, R. (2012). The importance of teaching listening and speaking skills. [Unpublished Master’s Thesis]. Universitas Complytensis Matritensis

Torky, S. A. E. F. (2006). The Effectiveness of a Task- Based Instruction program in Developing the English Language Speaking Skills of Secondary Stage Students. Women’s College Ain Shams University.

Wardani, D. N., Toenlioe, A. J. E., & Wedi, A. (2018). Daya tarik pembelajaran di era 21 dengan blended learning. JKTP, 1(1), 13–18.




DOI: https://doi.org/10.24815/eej.v13i3.26190

Article Metrics

Abstract view : 0 times
PDF - 0 times

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

P-ISSN: 2085-3750

E-ISSN: 3025-9789 

Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.